"If you look for it, I've got a sneaky feeling you'll find that Gamification actually is all around." – Love Actually
Gamification may have been coined way back in 2002 by Nick Pelling, a game designer tasked with developing a…
"If you look for it, I've got a sneaky feeling you'll find that Gamification actually is all around." – Love Actually
Gamification may have been coined way back in 2002 by Nick Pelling, a game designer tasked with developing a…
Gamification is pivotal in addressing the perpetual question - how to drive repeat business and keep visitors coming back for more. Our products are designed to be addictive to play, easy to operate and most importantly, create memorable experiences for…
Welcome back to our ‘Best For’ series where we highlight some of our best picks for your indoor adventure centre. As parks start to reopen and guests come flooding back, we’re focusing on something there’s been a lot of attention…
Indoor adventure parks, after months of closure, are now beginning to open up in countries across the globe.
Of course there are strict guidelines to follow about distancing and cleanliness, but many parks will wonder: can we even attract enough…
Wall-walking (or bouncing on your back and climbing up the wall) is a very exciting and visually dramatic form of trampoline exercise - It’s also quite hard to learn and completely exhausting!
I’d always been a fan, or at least…